if.中文
ABOUT / INDY FU

Hi, I’m Indy.

Game developer & technical artist.

MAKE.
PLAY.
REPEAT.
UnityGodotWebRendering

From code to the screen.

My background is in game programming and technical art: real-time rendering, CPU/GPU profiling, mobile performance optimization, and development tools.

I have worked in a technical-art support team and as a technical partner in a 3D art studio. Now I focus on independent games and small experiments that can be played and shared.

Things I make

Browser games, game-jam experiments, and graphics programming. My projects range from a deep-sea survival game to a software ray tracer and a Python NES emulator.

Explore my work

Elsewhere

Along the way